Website powered by
Szymon Skowron
Szymon Skowron
Art QA Coordinator at CD Projekt RED
Cracow, Poland

Summary

I work with models and brushes since 2000, from 2008 I started to transfer them into digital space. When working with real models I must know a lot of things (how different materials are used, how to sculpt, how to paint them, how to use shading to make them look realistic) and the same principles are applied to models and paintings in computer graphics. That's why I want to know everything that is involved in a process of creation and preparing the model to be used in games. And recently I started to learn how to combine together all those models and game mechanics into seamless mix called computer game.

Skills

3D ModelingCharacter ModelingEnvironment Modeling3D PrintingDigital Painting3D AnimationCharacter AnimationEnvironment DesignLevel DesignGame DesignTexturingPaintingMatte Painting

Software proficiency

Unity
Unity
Unreal Engine
Unreal Engine
Blender
Blender
3ds Max
3ds Max
Maya
Maya
AutoCAD
AutoCAD
Sculptris
Sculptris
ZBrush
ZBrush
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
Premiere
Premiere
Substance 3D Painter
Substance 3D Painter
Nuke
Nuke
CorelDRAW Graphics Suite
CorelDRAW Graphics Suite

Productions

    • Video Game
      Cyberpunk 2077
    • Year
      2020
    • Role
      Art QA Analyst
    • Company
      CD Projekt Red

Experience

  • Art QA Coordinator at CD Projekt RED
    Cracow, Poland
    September 2022 - Present

    My tasks as an Art QA Coordinator are managing rest of the embedded Art QA team members working on the upcoming Cyberpunk 2077 expansion Phantom Liberty including recruiting new ones and managing outsource, assuring that cooperation with the Environment team runs as smooth as possible and sharing my knowledge and experience with the rest of the team members preparing them for specific tasks.

    I will be also responsible for estabilishing workflow and pipelines for Art QA team in the new Witcher saga installment.

  • Art QA Analyst at CD Projekt RED
    Cracow, Poland
    December 2017 - September 2022

    I was working as embeded Art QA Analyst for Cyberpunk 2077 (and upcoming expansions). My daily responsibilities in a nutshell were checking game assets and locations created by the Environment Team for issues (be it graphical, technical or ones that interfere with gameplay) and assuring that they will fit into the game perfectly. Later on I was assigned with checking performance of the game - one of my core responsibilities was to find and pinpoint performance drops on all platforms the game was supposed to be launched on (using our RedEngine profiler, Razor and PIX).

  • Freelance 3D Artist, Graphic Designer and Game Developer at Freelance
    October 2016 - Present

    I'm currently working on some projects including prototyping elements for board games and scenery elements for miniature wargames. I'm also creating and designing one game on my own. In free time I also work on hack&slash game for mobile devices.

  • Junior Matte Painter at CODDEE
    Krakow
    November 2016 - January 2017

    I was responsible for creating and editing compositions combining raw footage and special inserts. My main tasks were to maintain colours and timing coherency.

  • Level Designer at CODDEE
    Krakow, Poland
    April 2016 - October 2016

    My job was to create realistic cities for train simulator based on existing city maps. I was responsible for arranging buildins, creating roads, crossings and all other things that are connected to traffic in a city.

    I was also working on construction site areas for construction simulator.

  • Miniature Painter at CREATIVEMAKER
    Krakow, Poland
    May 2015 - June 2015

    I was responsible for painting miniatures for Galaxy of Trian Board Game Deluxe Edition used in demo games on conventions.

  • Intern at ISTV Media
    Krakow, Poland
    March 2012 - April 2012

    My tasks were to make animations for internet TV series

  • Miniature Painter and Model-Maker at Freelance
    January 2004 - Present

    I'm a painter, sculptor and model-maker for hire dedicated to miniature wargaming but accepting also commisions connected to board games and other minis.